Tuesday, 17 January 2012

Texturing and Rendering - Warrior Helmet

I have been doing texturing on the finished warrior helmet model since evening. I kind of wanted like a ruined effect with lots of scratches and tear and wears.So I took some metal scratch textures from Internet and tweaked in Photoshop. It was fun doing though right now I'm stuck with presentation. I have a theme in mind according to which I plan to do the render. But I have some more modeling to be done for that. I have been try to do the lighting for some time and the mood is not turning up in the render. It sucks. So I thought before I go to bed I would blog on it. Here is the screenshot. Its not a render but a high quality view in Maya.

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