Wednesday 30 November 2011

Update on Ford Falcon


Here is the updated Ford Falcon model I have been working on. I'm using Autodesk Maya 2009 for modelling it. Now I'm working on the front bumper and the grills. The major update is the addition of oldschool tires and rims which is found on most of the classics. Other than that I think the sidelines are awesome. I was worried about whether I could pull it off but I think it came out well. There seem to be some problem with the tires and I guess its because I was too lazy to model a tire. So I imported and tweaked my Bugatti Veyron's. I think it's coming out well and will be able to finish it within next weekend and that's because of my project going on, besides this.




2 wasted weeks....!!!

Well its been quite some time. I haven't  done anything worth talking for the last 2 weeks since I was sick to the core. I also didn't felt like updating my blog since I haven't done a shit. But now I'm at home.For some reasons I'm not getting that "I'm HOME" feel. It just feels like I traveled from one shithole to another. I have been here for the last one week but I'm returning to Chennai on Thursday....yeah 2morrow. Some great shit is gonna happen on Friday to me for I'll have to present my progress on the project and as I said.....bullsh*t.... I haven't done anything. All I have is a goddamn screen play and script which is not yet approved. In fact I haven't shown it to anyone because I don't feel like completing my goddamn thumbnails. The worst part is I don't know what is the status of my classes. I've missed all of the advanced rigging classes. I don't know how I'm gonna pick up all the pending works, but I keep on saying to me I can do it. Right now that's the only thing helping me.

Tuesday 15 November 2011

The Ultimate Machine


This is the render of my first complete car model done in Maya and it is Bugatti Veyron. Rendering was done using Luxion Keyshot 2.0. Yeah I'm lazy. May be in future there will be render from Mental Ray. There are problems with render especially the front grill and bonet, couldn't rectify it. But I think the headlight looks cool, gives a monster look. I took a lot of time  for me to finish this model and tried  not to mess up the mesh. Even I modelled the exposed engine, but haven't taken a render (may be another time) except for one occlusion. 

Monday 14 November 2011

Ford Mustang RTR-X & Ford Falcon


This the model of Ford Mustang RTR-X done in Maya and rendered using Keyshot 2.0. The scene uses default hdr lighting from keyshot which is a great way to achieve realistic render quality. I got inspiration to model this car when I saw this car in the game Need For Speed Shift 2 Unleashed. I was also able to rig this car in Maya itself but haven't done any good animation except for some rough playblasts. This is one of the few cars that I was able to complete with satisfaction except for rendering. So I thought I would put on some decals and stripes here and there to make  the car look more badass. I'm working on it but I'm afraid it may take some time since I have my project going on. I'm also working on other car models one of which is Ford Falcon and Mazda RX-7.


The above one is a quick screenshot of the Ford Falcon I'm working one. I'm hoping to complete it soon. And something else is cooking. Wait for it...!!!

Saturday 12 November 2011

The Guide...!!

Well...yesterday (Nov 11) was kinda hectic. My sister came to Chennai yesterday for attending an exam on today (Nov 12). So I thought I would accompany her from airport and show around Chennai for sometime. So the day went like that and didn't do anything much about the project for the last two days. Hoping to do something today, at least I have to get my Screenplay done. But I may be again accompanying her to the examination center.
Between I started doing another Car Model in Maya. This is the 6th car I'm modelling. Among these 6 only 3 is complete. Had to drop other models because of different problems.
The first car I tried was Gallardo (coz i jus luv that Italian beauty) back when I was in first year when I had the least knowledge in Maya and Modelling. I couldn't complete it because I started with box modelling and the mesh got screwed up between. Well I at least tried. Next one was a Ford Shelby GT500 which is my first complete car model. But that too wasn't that satisfying for me because its end mesh is crazy.
My next car was the Ultimate Bugatti Veyron. The first model which give me satisfaction, but still not rendered. It's engine model was the sickest thing I have done in Maya (as a beginner). Then came the model Ford Mustang RTR-X. It's a modified 1967 Shelby GT 500, by team NFS for Need For Speed Shift 2 (I think so,not sure). I was also able to rig this model and also started texturing it. but somewhere in between I totally forgot about it (don't ask how...!!!).
And then came the tuner Mazda RX-7 and it got screwed up because of my laptop started to go nuts when using Maya. So it's currently on hold, but still I loved the way the curves where coming out in that model. You may think-"where the hell is so much curves in RX-7"- I would say watch Fast & Furious: Tokyo Drift and check out the beauty Han riding.
Last week I thought its time to take a big step in my car modelling endeavour. So I setup a new project, it said- Lamborghini Reventon.Yep...Reventon it is. But it wasn't that fun modelling a Reventon, don't know why. May be because of all those sharp edges. So again, yesterday I started to model some different car and that's how I started my 6th car model and it is Ford Falcon (the old one-not the new one). I think its a simple model with not much curves, but almost contain flat/straight surfaces. May be the simplest of what I have done so far. Wait for the Picture...!!! :)

Friday 11 November 2011

My First..

Unlike past few weeks woke up a little early. I mean around 10 o'clock...yeah that's early for me. I was asked to get to college to report my work in progress on my Final Year Project. Yep...Project it is...!! My project is to make a 3D Animated Short Film. It is still in Pre-Production stage and the script and screenplay is the current work. I got  the green light on character designs but still I'm not fully satisfied with the effort I put on that.
Last few weeks felt like shit. It all began after I got sick with viral fever for and entire week. I couldn't make it up for that lost week. Still got a long way to go. Seeing my friends doing their works...OMG..!!! I even doubted myself whether I would be able to complete my project. Even in these is a hectic time I just couldn't drop the Call Of Duty Modern Warfare lan party I used to have with my friends (roommates) every night. Its just goddamn ADDICTIVE...!!! Well I'm human...Ain't I...!!!

Wednesday 9 November 2011

Ahhaa....I'm Blogging..!!

"Dreams are not just something that we c virtually wen v are asleep and tats what i luv abt dreams, coz i'm dreamy...!!!"